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Constructs[edit | edit source]

Physics PreAlpha.png

The physics engine in Dual Universe is based around Newtonian physics. The more mass a ship has, the more energy will be required to move it, and more engines means faster acceleration. Placement of engines will also be a factor; a construct will not hover or fly if its thrusters are not placed correctly. Even a ship that is balanced enough to move may not be efficiently using its engines to their maximum potential.

Gravity[edit | edit source]

Significant masses will have their own gravity. Planets, moons, and even some asteroids have their own gravity, with varying accelerations per body. Any methods of artificial gravity are not known at this time.