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A player gathering resources

Resources in Dual Universe are naturally occurring voxels obtained from a planet, moon, or asteroid. In Dual Universe, "resources" generally refers to materials mined from a planetary body which are most valuable as an ore. Typically, resources are raw minerals which must be refined before they can be used. Rarity, value, and presence varies; many worlds will have only a selection of resources available. They are used in the manufacturing of materials and elements.

The following table represents a rough description of how resources are currently planned to work:

Difficulty Level Repartition Average Size of Chunks
Visible They are visible from the ground without mining and relatively abundant in certain areas small
Abundant They are not deep underground (less then 2 or 3 meters) and relatively abundant almost everywhere small to large
Normal They can be between 5 and 150 meters deep and are relatively abundant, but still not everywhere (know your biomes) medium to large
Uncommon They are deep ( >150 meters) and not very abundant medium to large
Rare They are very deep ( >500 meters), rare and hard to find small

Ores[edit | edit source]

Ore Type Weight Volume
Aluminum Unknown Unknown
Coal Unknown Unknown
Copper Unknown Unknown
Iron Unknown Unknown
Gold Unknown Unknown
Tin Unknown Unknown
Zinc Unknown Unknown

[1] --Orionbeta (talk) 01:51, 25 December 2016 (UTC)

Sources[edit | edit source]

DevBlog: Scanning & Mining

Reference[edit | edit source]

  1. Dual Universe December 2016 DevDiary, Watch minute 1:43 to 1:55.