Dual Universe Wiki
m (category)
Tag: Visual edit
No edit summary
Tag: Visual edit
Line 1: Line 1:
 
[[File:Mining PreAlpha.gif|thumb|422x422px|Pre-alpha mining]]
 
[[File:Mining PreAlpha.gif|thumb|422x422px|Pre-alpha mining]]
Mining is the process of extracting [[resources]] from a planetary body, whether it be a [[planet]], [[moon]], or [[asteroid]]. Mining is the origin of all obtained resources in [[Dual Universe Wiki|Dual Universe]]. Currently, it can only be done via the [[nanoformer]], which is a tool available in the suit of every [[Player Character|character]]. Thus, mining is essentially limited to manual labor, in that all mining must be done by hand using the players nanoformer, and cannot be automated. This decision is intended for balance; with extra tools, automated drilling could quickly kill the mining aspect of the game and make things difficult for players joining later in the games life. However, at a later time after the full game release, it is possible that other methods of mining will be introduced, such as specialized hand tools or even special [[Element|elements]].
+
Mining is the process of extracting [[resources]] from a planetary body, whether it be a [[planet]], [[moon]], or [[asteroid]]. Virtually all resources in [[Dual Universe Wiki|Dual Universe]]Care obtained through mining. All mining is done using the [[scanning]] tool to find deposits of valuable resources, and the [[nanoformer]] tool to extract those resources. Every character posses both of these tools by default on their suit.
  +
  +
Novaquark has declared that it will ''never'' be possible to automate or expedite the mining process. This decision is purely for the sake of game balance, because extra tools, such as robots, mining ships, and automated drilling could easily replace players, making it difficult for new players to get into the game world. However, at a later time after the full game release, it is possible that other methods of mining will be introduced, such as specialized hand tools or even special [[Element|elements]].
   
 
Mining is intended to come after [[scanning]], once a desired resource is located. The amount of time it takes to mine a specific volume depends the type of resource and the mining skill level of the player. Technically, every [[Voxel Technology|voxel]] in the game can be considered a [[material]], so mining even the basic rock of an asteroid is still considered mining, and follows the same parameters and rules as every resource.
 
Mining is intended to come after [[scanning]], once a desired resource is located. The amount of time it takes to mine a specific volume depends the type of resource and the mining skill level of the player. Technically, every [[Voxel Technology|voxel]] in the game can be considered a [[material]], so mining even the basic rock of an asteroid is still considered mining, and follows the same parameters and rules as every resource.

Revision as of 14:44, 8 August 2017

Mining PreAlpha

Pre-alpha mining

Mining is the process of extracting resources from a planetary body, whether it be a planet, moon, or asteroid. Virtually all resources in Dual UniverseCare obtained through mining. All mining is done using the scanning tool to find deposits of valuable resources, and the nanoformer tool to extract those resources. Every character posses both of these tools by default on their suit.

Novaquark has declared that it will never be possible to automate or expedite the mining process. This decision is purely for the sake of game balance, because extra tools, such as robots, mining ships, and automated drilling could easily replace players, making it difficult for new players to get into the game world. However, at a later time after the full game release, it is possible that other methods of mining will be introduced, such as specialized hand tools or even special elements.

Mining is intended to come after scanning, once a desired resource is located. The amount of time it takes to mine a specific volume depends the type of resource and the mining skill level of the player. Technically, every voxel in the game can be considered a material, so mining even the basic rock of an asteroid is still considered mining, and follows the same parameters and rules as every resource.

Source

DevBlog: Scanning & Mining