Dual Universe Wiki
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The universe contains many planets that players can visit, explore, mine resources from, and build constructs on. All planets are [[Procedural Generation|procedurally generated]] by the server<ref>NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", ''Q&A #1,'' https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/29/2016.</ref>, and as such their surfaces are generated randomly within predefined conditions. These guidelines often include a theme determined by various [[Biome|biomes]] (Icy, Desert, Forest, and Meadow biomes are planned, with more to be released in the future).<ref>Dual Universe YouTube Channel, "Dual Universe DevDiary Updates - January 2017 | Pre-Alpha Video", https://www.youtube.com/watch?v=iUTyiMjjf7w. 01/27/2017</ref> At this time only natural surface features are possible, but 3D procedural generation methods are under consideration, which could allow for the generation of natural caverns and other underground features.<ref name=":0">NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", ''Q&A #2,'' https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/30/2016.</ref>
[[Dual_Universe_Wiki|Dual Universe]] contains many planets within its universe that the player can visit. They are [[Procedural Generation|procedurally generated]], and as such their surfaces are generated randomly within predefined constraints. Planets are contained within solar systems, where several may be found within a small area.
 
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== Planets ==
 
Each '''planet''' is dominated by a single environment, or [[biome]], and may have one or more [[Moon|moons]]. Some planets may contain different [[resources]] than others, forcing players to explore multiple planets and moons to gather all of the materials that are required to build various types of constructs. These resources may be found on or below the surface.
   
 
All planets are made out of [[Voxel Technology|voxels]], down to a depth of several kilometers.<ref name=":0" /> These voxels are completely editable. They can be collected and deployed using a [[nanoformer]], or they can be built on with other voxels from an external source.
== Properties ==
 
The size of planets in Dual Universe, as well as the distances between them, is smaller than in real life. This is for [[Player Activities|gameplay]] purposes, in order to make travelling across worlds and solar systems more enjoyable for a general audience. A planet may have one or more [[Moon|moons]] in orbit around it.
 
   
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Currently, planets do not rotate on their axis, but this feature may be added at a later date. However, planets will never orbit around their stars, for technology and gameplay reasons.
Currently, each planet is dominated by a single environment. Some planets may contain different [[resources]] than others, forcing players to explore multiple planets in order to gather all of the materials that are required throughout the game. These resources may be found on or below the surface.
 
   
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== Moons ==
Planets are made out of [[Voxel Technology|voxels]], down to a certain point below their surface. These voxels are completely editable by players; they can be collected and deployed using a [[nanoformer]], or built on with other voxels from an external source.
 
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A '''moon''' is a natural satellite of a planet. While a [[planet]] is a world which orbits a star, a moon is a world which orbits a planet. Moons tend to be smaller than planets, and orbit relatively close to them. While planets can be spread out and relatively far apart, a moon always sits close to its parent planet.
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The environment and resources of a moon can differ greatly from those of their parent planet, and some resources can only be found on moons.
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== Asteroids ==
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An '''asteroid''' is a naturally occurring volume of voxels, similar to a planet or moon. Unlike planets and moons however, they are usually relatively small, non-spherical, and have no atmosphere.
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It is possible to fly to and build on asteroids, as they are made of voxels and completely editable. Some asteroids are large enough to have their own gravity.
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== Known Celestial Bodies ==
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{| class="wikitable sortable"
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!System/Zone
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!
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!Name
  +
!Type
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!Class
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!Biosphere
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!Approximate Distance from Alioth (SU)
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|-
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| rowspan="15" align="center" |'''<big>CHZ</big>'''<br/>''Circumstellar<br/>Habitable<br/>Zone''<br/><br/>{Sun 1}
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| rowspan="2" |[[File:Alioth3.png|100x100px]]
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|[[Alioth|Alioth]]
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|Planet
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|B-9
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|Temperate
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|0 SU
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|-
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| - {Moon 1}
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|Moon
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|
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|Vacuum
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|
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|-
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|
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| - {Moon 4}
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|Moon
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|
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|Vacuum
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|
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|-
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|[[File:Sanctuary2.png|frameless|100x100px]]
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| - {Sanctuary}
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|Planet
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|
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|Temperate
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|
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|-
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|[[File:Planet_Madis.png|frameless|100x100px]]
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|[[Madis]]
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|Planet
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|
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|Barren
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|~143 SU
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|-
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|[[File:Planet_Thades.png|frameless|100x100px]]
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|[[Thades]]
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|Planet
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|
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|Desert
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|~155 SU
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|-
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|[[File:Talemai.png|frameless|100x100px]]
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|[[Talemai]]
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|Planet
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|
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|Barren
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|~286 SU
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|-
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|[[File:Planet_Sicari.png|frameless|100x100px]]
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|[[Feli]]
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|Planet
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|
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|Barren
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|~346 SU
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|-
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|[[File:Sicari4.png|frameless|100x100px]]
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|[[Sicari]]
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|Planet
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|
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|Desert
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|~394 SU
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|-
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|[[File:Planet_Symeon.png|frameless|100x100px]]
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|[[Symeon]]
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|Planet
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|
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|Ice & Desert
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|~434 SU
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|-
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|[[File:Sinnen3.png|frameless|100x100px]]
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|[[Sinnen]]
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|Planet
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|
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|Desert
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|~438 SU
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|-
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|[[File:Jago2.png|frameless|100x100px]]
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|[[Jago]]
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|Planet
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|
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|Water
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|~475 SU
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|-
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|[[File:Teoma2.png|frameless|100x100px]]
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|[[Teoma]]
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|Planet
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|
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|Forest
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|~487 SU
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|-
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|[[File:Ion4.png|frameless|100x100px]]
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|[[Ion]]
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|Planet
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|
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|Ice
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|~495 SU
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|-
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|[[File:Planet_Lacobus.png|frameless|100x100px]]
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|[[Lacobus]]
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|Planet
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|
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|Ice
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|~498 SU
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|}
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== See Also ==
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* [[Interstellar Travel]]
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== References ==
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<references />
 
[[Category: Planets]]
 
[[Category: Planets]]
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[[FR:Corps Planétaire]]

Revision as of 05:40, 20 November 2020

Planets

The universe contains many planets that players can visit, explore, mine resources from, and build constructs on. All planets are procedurally generated by the server[1], and as such their surfaces are generated randomly within predefined conditions. These guidelines often include a theme determined by various biomes (Icy, Desert, Forest, and Meadow biomes are planned, with more to be released in the future).[2] At this time only natural surface features are possible, but 3D procedural generation methods are under consideration, which could allow for the generation of natural caverns and other underground features.[3]

Planets

Each planet is dominated by a single environment, or biome, and may have one or more moons. Some planets may contain different resources than others, forcing players to explore multiple planets and moons to gather all of the materials that are required to build various types of constructs. These resources may be found on or below the surface.

All planets are made out of voxels, down to a depth of several kilometers.[3] These voxels are completely editable. They can be collected and deployed using a nanoformer, or they can be built on with other voxels from an external source.

Currently, planets do not rotate on their axis, but this feature may be added at a later date. However, planets will never orbit around their stars, for technology and gameplay reasons.

Moons

A moon is a natural satellite of a planet. While a planet is a world which orbits a star, a moon is a world which orbits a planet. Moons tend to be smaller than planets, and orbit relatively close to them. While planets can be spread out and relatively far apart, a moon always sits close to its parent planet.

The environment and resources of a moon can differ greatly from those of their parent planet, and some resources can only be found on moons.

Asteroids

An asteroid is a naturally occurring volume of voxels, similar to a planet or moon. Unlike planets and moons however, they are usually relatively small, non-spherical, and have no atmosphere.

It is possible to fly to and build on asteroids, as they are made of voxels and completely editable. Some asteroids are large enough to have their own gravity.

Known Celestial Bodies

System/Zone Name Type Class Biosphere Approximate Distance from Alioth (SU)
CHZ
Circumstellar
Habitable
Zone


{Sun 1}
Alioth3 Alioth Planet B-9 Temperate 0 SU
- {Moon 1} Moon Vacuum
- {Moon 4} Moon Vacuum
Sanctuary2 - {Sanctuary} Planet Temperate
Planet Madis Madis Planet Barren ~143 SU
Planet Thades Thades Planet Desert ~155 SU
Talemai Talemai Planet Barren ~286 SU
Planet Sicari Feli Planet Barren ~346 SU
Sicari4 Sicari Planet Desert ~394 SU
Planet Symeon Symeon Planet Ice & Desert ~434 SU
Sinnen3 Sinnen Planet Desert ~438 SU
Jago2 Jago Planet Water ~475 SU
Teoma2 Teoma Planet Forest ~487 SU
Ion4 Ion Planet Ice ~495 SU
Planet Lacobus Lacobus Planet Ice ~498 SU

See Also

References

  1. NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", Q&A #1, https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/29/2016.
  2. Dual Universe YouTube Channel, "Dual Universe DevDiary Updates - January 2017 | Pre-Alpha Video", https://www.youtube.com/watch?v=iUTyiMjjf7w. 01/27/2017
  3. 3.0 3.1 NQ-Nyzaltar, Dual Universe Forums, ""Ask Us Anything" Event", Q&A #2, https://board.dualthegame.com/index.php?/topic/841-ask-us-anything-event/. 06/30/2016.