Dual Universe Wiki
m (added Building Series sidebar)
Tag: Visual edit
mNo edit summary
Tag: Visual edit
Line 1: Line 1:
 
[[File:Gathering Resources.png|thumb|440x440px|A player gathering resources]]Resources in Dual Universe are naturally occurring [[Voxel Technology|voxels]] obtained from a [[planet]], [[moon]], or [[asteroid]]. In Dual Universe, "resources" generally refers to materials mined from a planetary body which are most valuable as an ore. Typically, resources are raw minerals which must be refined before they can be used. Rarity, value, and presence varies; many worlds will have only a selection of resources available. They are used in the manufacturing of [[Material|materials]] and [[Element|elements]].
{{Building sidebar}}
 
   
 
The following table represents a rough description of how resources are currently planned to work:
Resources in Dual Universe are naturally occurring [[Voxel Technology|voxels]] obtained from a [[planet]], [[moon]], or [[asteroid]]. In Dual Universe, "resources" generally refers to materials mined from a planetary body which are most valuable as an ore. Typically, resources are raw minerals which must be refined before they can be used. Rarity, value, and presence varies; many worlds will have only a selection of resources available. They are used in the manufacturing of [[Material|materials]] and [[Element|elements]].
 
 
The following table represents a rough description of how resources are currently planned to work:[[File:Gathering Resources.png|thumb|440x440px|A player gathering resources]]
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|+Scanning Difficulty<ref>JC Baillie, Dual Universe DevBlog, "Scanning & Mining", https://devblog.dualthegame.com/2016/11/04/scanning-mining/. 04/11/2016.</ref>
 
|+Scanning Difficulty<ref>JC Baillie, Dual Universe DevBlog, "Scanning & Mining", https://devblog.dualthegame.com/2016/11/04/scanning-mining/. 04/11/2016.</ref>
Line 18: Line 16:
 
|-
 
|-
 
| Rare || They are very deep ( >500 meters), rare and hard to find || small
 
| Rare || They are very deep ( >500 meters), rare and hard to find || small
 
|}{{Building sidebar}}
|}
 
   
 
== Ores ==
 
== Ores ==

Revision as of 19:19, 12 August 2017

Gathering Resources

A player gathering resources

Resources in Dual Universe are naturally occurring voxels obtained from a planet, moon, or asteroid. In Dual Universe, "resources" generally refers to materials mined from a planetary body which are most valuable as an ore. Typically, resources are raw minerals which must be refined before they can be used. Rarity, value, and presence varies; many worlds will have only a selection of resources available. They are used in the manufacturing of materials and elements.

The following table represents a rough description of how resources are currently planned to work:

Scanning Difficulty[1]
Difficulty Level Repartition Average Size of Chunks
Visible They are visible from the ground without mining and relatively abundant in certain areas small
Abundant They are not deep underground (less then 2 or 3 meters) and relatively abundant almost everywhere small to large
Normal They can be between 5 and 150 meters deep and are relatively abundant, but still not everywhere (know your biomes) medium to large
Uncommon They are deep ( >150 meters) and not very abundant medium to large
Rare They are very deep ( >500 meters), rare and hard to find small
Part of a series on:
Building
Buildguide
Guides
Builder Guide
General
Blueprints | Building Zone | Constructs | Crafting | Elements | Manufacturing | Parts | Tools
Resources
Alloys | Resources | Materials | Water


Ores

Ore Characteristics[2]
Ore Type Weight Volume
Aluminum Unknown Unknown
Coal Unknown Unknown
Copper Unknown Unknown
Iron Unknown Unknown
Gold Unknown Unknown
Tin Unknown Unknown
Zinc Unknown Unknown

Refined Materials

Material Schematics[3]
Material Time Components
Steel 1s Iron Ore (1.0m3) + Coal Ore (0.2m3)
Platinium
Plexiglass
Resin
Silicon
Silumin
Tin
Trithorium
Wadding
Zinc

Reference

  1. JC Baillie, Dual Universe DevBlog, "Scanning & Mining", https://devblog.dualthegame.com/2016/11/04/scanning-mining/. 04/11/2016.
  2. Dual Universe Yotube Channel,"Dual Universe DevDiary Updates - December 2016 | Pre-Alpha Video", Timestamp: 1:43 - 1:55. https://www.youtube.com/watch?v=WTvT4BAg7RI. 12/21/2016.
  3. Dual Universe YouTube Channel, "Dual Universe DevDiary Updates - April 2017 | Pre-Alpha Video", Timestamp: 2:12, https://www.youtube.com/watch?v=GVJyfKNeOao. 05/10/2017.